Sophia Finster
Sophia Finster
Equitable & Inclusive UX Research

Starship Technologies

App Redesign | Two Week Group Project

OVERVIEW

 

TEAM

Me, UX Researcher; Valerie Moore, Market Researcher; Stephen Dunford, UX Designer

CHALLENGE

  • Evaluate the usability of the Starship Delivery App

  • Identify areas of improvements and create a hi-fi prototype of a proposed improved app

RESEARCH QUESTIONS

  • How does the usability of several food delivery apps compare?

  • What do new users to the starship deliveries app want in the app?

METHODS

  • Contextual Inquiry

  • User Interviews

  • Usability Testing

  • Qualitative & Quantitative

  • General & Market Research

  • User Survey

  • Heuristic Evaluation

  • Site Mapping

  • User Flow

RESULTS

  • Users want a simple and convenient food delivery app.

  • Starship Delivery’s app takes more steps from start to finish when placing a delivery order compared to competitors.

FINAL FIGMA PROTOTYPE

 

MORE DETAIL

DISCOVERY & RESEARCH

  • General research

    • Listen to 6 podcasts about starship

    • Watched youtube videos on starship

    • Read articles on starship

    • Research articles about starship

    • Read reviews on several social media sites

    • Reached out to organization

    • Goal: understand starship’s main long and short term goals as an organization

    • Market research

      • Interviewed store manager of store that uses robots

      • Interviewed competition at dax 

  • User interviews

    • 9

  • Contextual inquiry

  • User survey

  • Competitive & comparative analysis

    • Feature inventory

  • Heuristic evaluation

  • Site map

DEFINE

  • Problem statement

    • Sam and Pat need a more convenient and contactless way to get food delivered because they have busy lives and limited resources.

  • Creation of personas

  • I statement

    • I want a more convenient way to order food affordably.

  • How might we’s

    • HMW make it more convenient for users to order food and reorder food?

    • HMW predict what the users want before they know what they want?

SKETCHING & IDEATION

  • Design studio with team while constantly referring back to analyzed research

NARROWING SCOPE & STRUCTURE

  • Affinity mapping

  • Design studio with team

  • Identify main user flow focus for this project

PROTOTYPE & TESTING

  • Three rounds of testing after initial lo-fi prototype creation

FINAL FIGMA PROTOTYPE

WHAT I WOULD HAVE DONE DIFFERENTLY

  • Reached out to Starship Tech day 1 of this project

  • Organized next steps into UX focus, business focus, and user focus

  • After learning a lot about team communication, I now have a better approach to teamwork where I would

    • Focus on listening (even more than I already do)

    • Have more patience with myself (and others)

 

OTHER CASE STUDIES